Exclusive: STAN Aims At Adding 10M More Users To Existing 20M Userbase Next Year; Emerges as Top Gaming Platform on Aptos, Says CEO

STAN's aim to get around 10 million more users in one year is part of a broader vision for the platform to create globally connected gaming communities by addressing inefficiencies within the ecosystem. The platform at present has 20 million users making it the top gaming project on the Aptos Blockchain.

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Nausheen Thusoo
Nausheen Thusoo
Nausheen has three years of devoted experience covering business and finance. She is aware of the constantly changing financial landscape, especially in the rapidly growing cryptocurrency space. Her ability to simplify difficult financial ideas into understandable stories and her analytical thinking make her articles valuable for both novice and experienced readers.She has written about a wide range of subjects, including investing methods, market trends, and regulatory changes pertaining to the cryptocurrency industry. She has worked with Reuter, Coingape and Bankless times. Nausheen blends a talent for narrative with meticulous research skills. She is also skilled at establishing connections with business leaders so they can offer unique perspectives and interviews that enhance their reporting

India’s gaming community platform STAN is planning to onboard more customers in the coming years. In an exclusive interview with UnoCrypto, Parth Chadha, Co Founder and CEO at STAN said, “The platform aims to onboard 10 million users for the next year, and looks forward to onboarding 50 million more in the next 2 years.”

The gaming platform’s vision follows its extensive growth, which saw it bagging the top position as a game project on the Aptos platform network.

STAN Aims At Onboarding More Users

STAN’s aim to get around 50 million more users in the coming two years is part of a broader vision for the platform to create globally connected gaming communities by addressing inefficiencies within the ecosystem.

Commenting on the growth, Parth Chadha said “With a total user base of 20 million, STAN is the largest platform for online gaming and not only growing rapidly but also consistently attracting a diverse and engaged audience. This surge underscores its appeal as a hub for both Web3 innovation and traditional gaming experiences.”

He adds, “STAN stands at the intersection of the 4 pillars of the gaming ecosystem, namely the gamers, gaming KOLs, game developers and advertisers. Creators leverage STAN to build loyal followings and collaborate with developers, while gamers benefit from a seamless and interactive experience.”

STAN Bags Top Position On Aptos Blockchain

The platform had also announced previously that it has emerged as the top game project on the Aptos platform network. The platform has witnessed remarkable growth and  achievements in recent months and has onboarded an impressive 2.5 million users in the last six months alone.

STAN Aims At Introducing The Accelerator Program

As part of its efforts to boost the gaming industry at an exponential rate, STAN plans to introduce an accelerator program that will empower game developers by tackling inefficiencies like high user acquisition costs, low ARPU, low retention rates, and ultimately subpar LTV/CAC.

It also aims to help developers scale their games in a sustainable way by offering investment support, mentorship, and access to STAN’s network of over 250 developers, 350k KOLs, 20 million users, and advertisers.

Parth Chadha adds, “STAN’s  accelerator program is a game-changing initiative aimed at empowering game developers. By leveraging its community-first approach, STAN supports game developers with targeted promotion through its extensive network of creators and advertisers, significantly reducing user acquisition costs.

He added “We believe the next wave of gaming innovation lies in giving developers the tools and opportunities they need to succeed and hence would actively explore further strategic collaborations to expand this ecosystem.”


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